StarCraft enhanced on its predecessor Warcraft II, which showcased two really equivalent playable factions, by introducing asymmetry between the models and systems accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered from the lesser-identified 1996 SSI release War Wind. The device varieties available https://trevor9xs16.bloggerswise.com/36571750/little-known-facts-about-starcraft